@Flag(Personality1,VPleased) @Variable[GoodDays]>[BadDays] @DommeTag(GarmentCovering)
@Flag(Personality1,VPleased) @Variable[GoodDays]<=[BadDays] @DommeTag(GarmentCovering)
@Flag(Personality1,Pleased) @Variable[GoodDays]>[BadDays] @DommeTag(GarmentCovering)
@Flag(Personality1,Pleased) @Variable[GoodDays]<=[BadDays] @DommeTag(GarmentCovering)
@Flag(Personality1,Neutral) @Variable[GoodDays]>[BadDays] @DommeTag(HalfDressed)
@Flag(Personality1,Neutral) @Variable[GoodDays]>[BadDays] @DommeTag(GarmentCovering)
@Flag(Personality1,Neutral) @Variable[GoodDays]<=[BadDays] @DommeTag(HalfDressed)
@Flag(Personality1,Annoyed) @Variable[GoodDays]>[BadDays] @DommeTag(HalfDressed)
@Flag(Personality1,Annoyed) @Variable[GoodDays]>[BadDays] @DommeTag(FullyDressed)
@Flag(Personality1,Annoyed) @Variable[GoodDays]<=[BadDays] @DommeTag(FullyDressed)
@Flag(Personality1,VAnnoyed) @Variable[GoodDays]>[BadDays] @DommeTag(FullyDressed)
@Flag(Personality1,VAnnoyed) @Variable[GoodDays]<=[BadDays] @DommeTag(FullyDressed)
@Flag(Personality2,VPleased) @Variable[GoodDays]>[BadDays] @DommeTag(GarmentCovering)
@Flag(Personality2,VPleased) @Variable[GoodDays]<=[BadDays] @DommeTag(GarmentCovering)
@Flag(Personality2,Pleased) @Variable[GoodDays]>[BadDays] @DommeTag(GarmentCovering)
@Flag(Personality2,Pleased) @Variable[GoodDays]<=[BadDays] @DommeTag(GarmentCovering)
@Flag(Personality2,Neutral) @Variable[GoodDays]>[BadDays] @DommeTag(GarmentCovering)
@Flag(Personality2,Neutral) @Variable[GoodDays]>[BadDays] @DommeTag(HalfDressed)
@Flag(Personality2,Neutral) @Variable[GoodDays]<=[BadDays] @DommeTag(HalfDressed)
@Flag(Personality2,Annoyed) @Variable[GoodDays]>[BadDays] @DommeTag(HalfDressed)
@Flag(Personality2,Annoyed) @Variable[GoodDays]>[BadDays] @DommeTag(FullyDressed)
@Flag(Personality2,Annoyed) @Variable[GoodDays]<=[BadDays] @DommeTag(FullyDressed)
@Flag(Personality2,VAnnoyed) @Variable[GoodDays]>[BadDays] @DommeTag(FullyDressed)
@Flag(Personality2,VAnnoyed) @Variable[GoodDays]<=[BadDays] @DommeTag(FullyDressed)
@Flag(Personality3,VPleased) @Variable[GoodDays]>[BadDays] @DommeTag(GarmentCovering)
@Flag(Personality3,VPleased) @Variable[GoodDays]<=[BadDays] @DommeTag(GarmentCovering)
@Flag(Personality3,Pleased) @Variable[GoodDays]>[BadDays] @DommeTag(GarmentCovering)
@Flag(Personality3,Pleased) @Variable[GoodDays]<=[BadDays] @DommeTag(GarmentCovering)
@Flag(Personality3,Neutral) @Variable[GoodDays]>[BadDays] @DommeTag(GarmentCovering)
@Flag(Personality3,Neutral) @Variable[GoodDays]>[BadDays] @DommeTag(HalfDressed)
@Flag(Personality3,Neutral) @Variable[GoodDays]<=[BadDays] @DommeTag(HalfDressed)
@Flag(Personality3,Annoyed) @Variable[GoodDays]>[BadDays] @DommeTag(HalfDressed)
@Flag(Personality3,Annoyed) @Variable[GoodDays]>[BadDays] @DommeTag(FullyDressed)
@Flag(Personality3,Annoyed) @Variable[GoodDays]<=[BadDays] @DommeTag(FullyDressed)
@Flag(Personality3,VAnnoyed) @Variable[GoodDays]>[BadDays] @DommeTag(FullyDressed)
@Flag(Personality3,VAnnoyed) @Variable[GoodDays]<=[BadDays] @DommeTag(FullyDressed)